Star Trek is one of the most beloved entertainment franchises in the world today, and with the second installment of the newly rebooted movie series looming on the horizon, the video game bridging the events between the two movies has been released.
In an tapeunit.com review of the recently released Namco Bandai action game, Star Trek: The Game, it provided a frustrating, inconsistent look into the gaming universe of Star Trek.
The game picks up right where the 2009 reboot film left off. Gamers have the opportunity to adventure across unexplored planets, as well as have the opportunity to engage new enemies in combat.
The weapons of the 23rd century provide players with the necessary tools to journey through an action-packed game that tests a player’s thought and resourcefulness.
Starting off with the game’s control scheme, things there are fairly basic and the controls lend themselves easily to gamers.
Some of the functions that are in place are not exactly simple. When targeting certain hotspots for performing an action, the working area for the function to be carried out is inconsistent and can be frustrating.
Star Trek: The Game‘s camera is a bit offset third person to the left. This provides a unique angle for gamers to experience things, but it doesn’t always translate into an enhanced gameplay experience.
At times players become frustrated with some of the inconsistent camera movements as they are trying to accomplish certain things throughout the campaign.
The game’s engine and overall graphics are average, and are maybe a step above what was seen from Aliens: Colonial Marines.
The graphics really struggle to deliver any sort of impact in the game’s overall experience. When player’s witness cut scenes, they become disinterested and apathetic because of the inconsistent voice-over audio and the correlating character’s animations.
It’s too bad because members of the cast did character voice-over work from the upcoming Star Trek sequel. What a waste it seems.
There’s a bit of a feel that the game still needed a lot of polishing and that due to the upcoming release of the movie, the development team was forced to launch the game. It’s something to consider, but doesn’t make up for the unfinished product.
The overall gameplay experience was frustrating and at times seemed impossible. Impossible, not because the difficulty was to high, but because you really did not understand what to look for in order to advance.
The enemies players face throughout the game are varied and provide a good challenge for gamers, but again certain obstacles still keep people from truly enjoying the game.
Players have the chance to play co-op with friends, another gamer online or by themselves with an AI controlled Kirk or Spock character.
For those who play this one by themselves, the AI often gets too far behind and you have to wait for the computer to catch up. This impedes the flow and the overall progress of the game. It sort of makes one wish the other character could be removable at the player’s choosing.
It’s all really disappointing because there seemed to be so much promise for this title starting all the way back at E3 last year. Sometimes things just don’t work out the way everyone wants though.
There are not a whole lot of positive things to say about this title, unfortunately, and in favor of not smearing those who do this for a living; we will stop with the rundown.
For those who are considering this title, be weary there are some major elements that may frustrate you and don’t be surprise if you get stuck on certain levels.
Star Trek: The Game receives two stars out of five.